Visual Art & Experiments

I sometimes make sketches and generative art. usually with p5.js or GLSL shaders. All pieces are procedurally generated. Click any sketch to run it live and tweak the parameters.

Projects

Ribbon Theory

Ribbon Theory →

Jul 2022

Particles follow Perlin noise flow fields over procedurally painted backgrounds. Each piece varies ribbon count, thickness, flow strength, and palette.

Watercolor Polygons

Watercolor Polygons →

Jul 2022

Explores how recursive polygon deformation can produce color fields, landscapes, and circular forms depending on starting geometry and parameters.

Painted Bands

Painted Bands →

Jun 2022

This series started as a way to explore how to re-create the look of brushstrokes in a digital medium.

Topographic Studies

Topographic Studies →

Aug 2022

Contour lines and stippled shading generated from noise fields. Here, I look at how density, line weight, and background color change the reading of the same underlying forms.

Attention Economy #1

Attention Economy #1

May 2020

An installation where AI-generated paintings evolve in real time based on viewer engagement metrics. Exploring what happens when art optimizes itself for attention.

Sketches